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Now Available on Steam – Stay Silent
por Valve el día septiembre 17, 2020 a las 2:38 am
Stay Silent is Now Available on Steam!Stay Silent is a western-themed multiplayer online FPS game for VR. Step into a Wild West town in the aftermath of an alien incursion. Playing as either the Marauders or the Guardians, fight against stealthy opponents on silent nights using both traditional guns and powerful alien weapons!
Steam Client Update Released
por Valve el día septiembre 3, 2020 a las 11:40 pm
A new Steam client has been released and will be automatically downloaded.Library Fixed an issue where the game list is sometimes displayed much too wide.Soundtracks Fixed a display issue with some track names when users were running in Brazilian Portuguese, Latin American Spanish, or Simplified/Traditional Chinese.
Steam Client Update Released
por Valve el día agosto 29, 2020 a las 8:40 pm
A new Steam client has been released and will be automatically downloaded. This update has been re-released with a fix for EA Play on August 30th.General Added support for EA Play Fixed acquiring free DLC from Steam store using in-game overlay web browser Fixed bug that could cause Steam to crash at shutdown time Fixed runaway memory usage in steamwebhelper process when a corrupt proxy auto-config script is encountered Fixed bug that could cause Steam to hang at shutdown time Fixed game installation failing in certain cases when creating symbolic links Fixed Steam client account button formatting incorrectly when Steam Wallet balance changes Fixed a possible crash in Steam Overlay when taking screenshots in DOOM: Eternal Fixed Download Region being forced to “Argentina” in certain circumstances Fixed license issue with EA Play First Trial after full game has been purchased Fixed Steam client window initially showing as translucent rectangle when opened on a secondary display set to a different DPI value than the primary display Improved updating game content when disk space is low and another Steam library folder on a different disk is available Improved handling of game launches from executables or other launchers. This fixes several issues including the game not receiving the Big Picture version of the overlay even if Big Picture is activeLibrary Improved sorting for games with non-English titles Added the ability to dismiss a Play Next library suggestion Added Steam Points Shop link on supported games Added ability to grant Community Awards to Activity and Community feed content Stop displaying entries in a game’s activity feed for friends that have been unfriended or blocked Games with manuals will now include a link to the manual in the Additional Content section of their game details pageSoundtracks Fixed an error where some tracks with localized Japanese names would show the international name instead of the localized name when running in Japanese Fixed errors with the display format and ordering of tracks with metadata when using the built-in music player Improved support for track, album, and artist metadata extraction from all supported audio formatsSteam Input Fixed an issue where Switch Controllers could lock up in games that send rumble off commands each frame Added an implementation of Jibb Smart’s Flick Stick. To use bind the right joystick to Flick Stick and the Gyro to Mouse. Added Flick Stick template configurations for PS4 and Nintendo Switch controllers Added support for using Flick Stick and Mouse Joystick modes with Steam Input API gamesLinux Fixed “Clear Download Cache” action having no effect Fixed a regression with transparent visual selection for SteamOS overlays and on-screen keyboard causing invalid rendering on NVIDIA configurations Fixed “STOP” button in the Library having no effect for non-Steamworks titles Fixed localization placeholder string appearing on the game launch dialog during Vulkan shader processing Fixed a bug where Vulkan shader processing could sometimes get stuck Reduced Vulkan shader processing memory usage with the AMD radv driver Updated fonts to fix vertical alignment Steam runtime 0.20200720.0 pressure-vessel: bring host VDPAU and VA-API drivers into the container pressure-vessel: Improve mechanisms for comparing runtime libraries with host pressure-vessel: Choose a correct libgcc_s.so.1 and libxcb.so.1 for newer runtimesVulkan Shader Pre-Caching Fixed processing progress indicator display on game launch Now processes local source pipeline database on driver updateSteamVR Added check to automatically set SteamVR as the default OpenXR runtime if it is installed and nothing else is already set as the OpenXR runtime. Added check to automatically enable access to SteamVR from app containers (such as Chrome sandboxed processes and UWP apps.)Steamworks SDK Removed sending duplicate lobby game data to the Steam backend for newer Steamworks titles
Dota 2 – Aghanim’s Labyrinth Update – August 27, 2020
por Valve el día agosto 28, 2020 a las 2:10 am
General- Added three new playable heroes: Queen of Pain, Slark, and Templar Assassin- Added a fifth ascension level: Apex Mage- Added four new ascension modifiers: Glutton, Clumsy, Glimmer, Meteoric- Bristleback now sells a variety of minor upgrade shards for the chosen heroes in the game- The rate of earning Battle Points during the game has been increasedAghanim’s Trials- The next Trial will be on the Grand Magus ascension level
Team Fortress 2 Update Released
por Valve el día agosto 27, 2020 a las 7:30 pm
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed bsp-embedded models caching rules to allow for reloading the correct model when transitioning to a different mapFixed a couple instances that were not correctly checking for anti-aliasing being disabledFixed the name of the Replica Titanium Tank 2020 medalUpdated The Flatliner to fix a problem when tauntingUpdated the Hazard Headgear to fix a problem with the materialUpdated the Crabe de Chapeau to add the smoke effectUpdated The Sophisticated SmokerFixed some clipping issuesAdded the smoke effectUpdated the backpack imageUpdated the Hypno-eyesAdded a style that was not included in the original releaseUpdated the equip_region
Team Fortress 2 Update Released
por Valve el día agosto 21, 2020 a las 7:30 pm
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added the Summer 2020 Cosmetic CaseContains 22 new community-contributed itemsAdds 4 new community-created Unusual effectsFixed an issue where values computed from server bounded ConVars could be incorrect on the client and therefore possibly exploitableFixed Australium Medigun/Wrench items not dropping for the Mann vs. Machine rewardsFixed the chat window not always being restored to the appropriate placeFixed Competitive badges not displaying correctlyIncreased the default caps_per_round for Mannpower modeUpdated the Watch Streams dialog to open the Twitch pageUpdated cp_granary with a permanent Soldier statueUpdated/Added some tournament medalsUpdated the localization files
Dota 2 – Aghanim’s Labyrinth Update – August 14, 2020
por Valve el día agosto 15, 2020 a las 1:37 am
Aghanim’s Trials- For this week’s Trial the ascension level will be Sorcerer, and the monsters from beyond dimensions are extra resistant to physical attacks, including bosses.General- Fixed a bug that could cause Kinetic Field’s Formation Time to become negative.- Fixed Static Storm’s cooldown reduction upgrade applying as a flat value instead of a percentage reduction.- Fixed some cases where ability values would not update after taking a shard.- Fixed Rend lifestealing from reflected damage.
Now Available on Steam – Risk of Rain 2
por Valve el día agosto 11, 2020 a las 2:54 pm
Risk of Rain 2 is Now Available on Steam!Escape a chaotic alien planet by fighting through hordes of frenzied monsters – with your friends, or on your own. Combine loot in surprising ways and master each character until you become the havoc you feared upon your first crash landing.
Dota 2 – Aghanim’s Labyrinth Update – July 30, 2020
por Valve el día julio 30, 2020 a las 11:16 pm
General- The next of Aghanim’s Trials will be set to Grand Magus ascension level- Fixed a bug where passives would sometimes not update their values from upgrades immediatelyUrsa- Earthshock bonus damage upgrade increased from 75 to 100- Fixed Relentless stacks getting wiped by re-casting Overpower- Relentless: stacks gained increased from 1 to 2- Ursa Minor: Cubs’ Fury Swipes damage increased from 20% to 25%- Fixed Ursa being able to get permanent ConcealedWeaver- Fixed Weaver being able to reduce Swarm’s attack interval to near zeroSeveral Encounters have had their difficulty adjusted down- The Malorkian Hammers- An Unwinnable Standoff- The Soothing Sounds of SirensSeveral Encounters have had their difficulty adjusted up- The Beastly Babies- Rizzrick the Razorsaw- A Bad Trading Post
Dota 2 – Aghanim’s Labyrinth Update – July 24, 2020
por Valve el día julio 24, 2020 a las 11:31 pm
General- The next of Aghanim’s Trials will take place on Sorcerer.- The damage and health of enemies in Sorcerer and Grand Magus Act 1 / 2 now ramp up more slowly, better matching the curve in Apprentice and Magician (Act 3 unchanged). – Many common and elite shards with low selection or efficacy rates have had their values increased or been removed (i.e. Witch Doctor 5% evasion, many mana cost shards)- Fixed a bug where Viper and Magnus could get multiple ultimate ability upgrade options in the starting room- Trap room treasure chests and the items they drop are removed if they are not picked up when the encounter completes- Improved behavior when units like grumpy ogre seals bounce out of the level- Boots of Travel: increased bonus move speed 32 -> 90- Fixed several cases where enemies would not aggro on damage.- Gary’s armor now increases per ascension level.- Time before creatures detect invisible players increased from 2.5 to 5 minutes- Time before providing vision of remaining creatures to players increased from 4 to 5 minutesSeveral Encounters have had their difficulty adjusted down- Splitsville- The Silent Killer- Jungle Hijinx- Blind Bombardiers and their Brethren- A Strange Morphology- Al, the Chemist- The Last of the Corpulent Killers- Toothy Toothums- The Malorkian Hammers- An Unwinnable Standoff- A Mind-Tingling Offer- Mister Cleaver- A Bad Trading Post- The Soothing Sound of SirensSeveral Encounters have had their difficulty adjusted up- Hoppy Bats- The Beastly Babies- The Scarabs of Scuttletown- Urn Your KeepUrsa- Fury Swipes are no longer affected by creature status resistance.- Base max Fury Swipes stack count from 5 -> 6- Added two new Earthshock Legendary Shards: Digging In and Relentless- Digging In: Earthshock applies and has its damage increased by Fury Swipes.- Relentless: Enemies that die under Earthshock’s debuff give Ursa 1 stack of Overpower.- Added two new Fury Swipes Legendary Shards: Rend and Ursa Minor- Rend: Each stack of Fury Swipes grants Ursa 3% lifesteal/spell lifesteal.- Ursa Minor: Fury Swipes gains an active component that summons 3 invulnerable, uncontrollable Ursa Cubs. The cubs deal 0 base damage, but randomly attack and apply Fury Swipes to nearby enemies, dealing 20% of the Fury Swipes bonus damage.- Added a new Enrage Legendary Shard: Rampage- Rampage: An Earthshock is triggered at Ursa’s position every second while Enrage is active.- Removed Blunt Their Claws Legendary Shard- Removed Anger Legendary Shard- Removed Tough Skin Legendary ShardSnapfire- Raisin Firesnaps now create the current level of Mortimer Kisses blob impact at the end position.- When taking the “Lil’ Shredder Uses Your Attack” talent, the fixed damage from Lil’ Shredder is now applied to those attacks as bonus damage (such that taking bonus Lil’ Shredder damage is no longer wasted)- Stopping Power now additionally has the effect of Longer Barrels (deals the point blank damage to all targets) in addition to its knockback, and Longer Barrels has been removed.- Autocannon shotgun interval shortened from 2.0 to 1.0- Explosive Shells now also applies the Lil’ Shredder debuff in the area instead of just the damage.- Fixed Raisin Firesnaps not being targetable on enemy channeling targets.Magnus- Blast Off has been reworked. It now deals an attack on each Skewered enemy as it is passed through.- Fixed Reverse Polarity and Reverse Reverse Polarity instantly killing Aghanim’s Spell Shards.Mars- Added new Bulwark Legendary Scepter Shard: Retort- Retort: During Active Bulwark, Mars has a 17% chance to counter attack with God’s Rebuke if attacked from the frontSniper- Assassinate: cast point reduced from 2.0 to 1.5- Added a common / elite shard to reduce Assassinate aim duration- Hipshot now reduces aim duration by 50% rather than to a fixed duration- Big Game Hunter: no longer provides bonus agility per Captain kill- Big Game Hunter: provides +100 Assassinate damage per Captain kill, once per encounter- Buckshot: fixed it failing to chain Assassinate projectiles to units that were beyond a certain range from the casterWeaver- Give Some, Take Some now additionally has the effect of Stay Back (knocking back the target of geminate attack hit), and Stay Back has been removed.- Changed beetle attack rate reduction upgrade from -0.15 to -15%Winter Wyvern- Cool and Collected now also applies your current level of Arctic Burn debuff to the vacuumed targets.- Arctic Burn: cooldown rescaled from 20/18/16/14 to 19/18/17/16- Arctic Burn: duration reduced from 8 to 7- Winter’s Breath: number of additional attacks reduced from 4 to 3, damage to secondary targets reduced from 65% to 50%Echo Slam Potion- Initial damage increased 180 -> 300- Echo damage increased 110 -> 130- Cost reduced 750 -> 650Ravage Potion- Damage increased 600 -> 800Explosive Barrel- Now also applies 0.75 second stunMap Changes:- Nav fixes for The Long And Winding Path, The Hallway of Pain, The Cliffs of Sacrifice, Corridors of Chaos, No Time To Brood, Badland Bandits, The Bomb Squad, Battle Squawks, The King Returns and The Apex Mage.- Added trees to the west entrance of Rizzrick the Razorsaw.