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  • Steam Client Update Released
    por Valve el día julio 21, 2021 a las 5:33 pm

    A new Steam client has been released and will be automatically downloaded.Steam Cloud Fixed files being deleted from some games which have /../ path fragments in their AutoCloud configuration

  • Steam Client Update Released
    por Valve el día julio 13, 2021 a las 7:48 pm

    A new Steam client has been released and will be automatically downloaded.General Fixed temporary UI hang when a game quits in some circumstances Fixed crash writing to closed files Fixed duplicate events appearing in the app detail activity feedSteam Input Added support for the Share button on the PowerA Fusion Pro 2 and the PDP Xbox Series X Afterglow controllers when Xbox Extended Feature Support is enabled. Added support for the Amazon Luna Controller Added support for the Razer Wolverine Tournament Edition controller Added experimental support for the Amazon Luna Controller connected via BluetoothSteamNetworkingSockets Improved performance when there are many P2P connections Fixed bug causing NAT traversal to not work for 64-bit applications on Linux Reduced route flapping and excessive sending of rendezvous messages for P2P connections Improved performance of P2P connectionsScreenshots Fixed Screenshots dialog not showing that a screenshot has been successfully uploadedSteam Cloud Fixed persistent SteamVR file conflict Increased log detail regarding Steam Cloud file conflictsRemote Play Added an option to change the overlay hotkey (by default ESC) Fixed host crash when ICE negotiation is not enabled or fails Fixed video resolution streaming to iPad ProLinux Fixed crashes when on a WPA3 wireless network Fixed crash during startup while performing auto-login on some systems (steam-for-linux#7813) Initial fixes for excess memory usage downloading shader depots Updated scout LD_* runtime to 0.20210630.0 Updated libXi to be compatible with newer SDL and Steam (steam-for-linux#7874[]) Improved Nvidia Vulkan ray-tracing support (make sure /dev/nvidia-uvm is created) Updated the client_beta branch of soldier container runtime (supporting Proton) to 0.20210629.0 Soldier client_beta branch has several security related library updates Soldier client_beta branch has improvements to Nvidia Vulkan ray-tracing support Added mapping for the PS5 DualSense controllermacOS Fixed games not running until after file integrity is verified Fixed default shortcut creation for certain games

  • Team Fortress 2 Update Released
    por Valve el día junio 23, 2021 a las 1:20 am

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed players not being able to download large custom maps from serversAdded check to prevent players without admin access using the dump_all_caches server command

  • Team Fortress 2 Update Released
    por Valve el día junio 22, 2021 a las 5:04 pm

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Added the Summer 2021 Cosmetic CaseContains 18 new community-contributed itemsAdds 6 new community-created Unusual effectsNumerous security and stability improvementsAdded a cooldown before a player can create a vote when they join a match already in-progresssv_vote_late_join_time controls the grace period after the match starts before the cooldown is applied: default 90 secssv_vote_late_join_cooldown controls the length of the cooldown: default 5 minKick votes will end early and automatically pass if the vote target leaves the match during the voteAdded a ConVar to control players changing their name during a matchtf_allow_player_name_change: default is 1Matchmaking servers will set this to 0Updated the player list in the vote-kick dialog to show the time each player has been connected to the serverRemoved the disconnect reason from the message when players leave the serverUpdated the Mann vs. Machine “inspect” command to only work for players in your party or in your Friends listMoved materials for community particle effects into the Effects/workshop sub-folder to distinguish them from Valve materialsUpdated/Added some tournament medalsUpdated the localization filesUpdated cp_snakewater_final1Fixed clipping throughout mapFixed explosion splash being caught by objects throughout mapMade movement smoother throughout mapReworked some problematic areas like the kitchenMinor visual enhancements throughout the mapUpdated cp_processFixed incorrect skin for the Red radio tower

  • Steam Client Update Released
    por Valve el día junio 7, 2021 a las 9:35 pm

    Note: This update was re-released on June 8th with the following additional fixes:GeneralFixed bug preventing upload of game download statisticsFixed occasional crash on Steam startupFixed bug causing some values in the server browser to show up as negativeFixed bug adding library folders on external drives in some casesmacOSFixed bug preventing game launches on macOS 10.12Fixed intermittent crash in Dota 2 during game startupSteam InputFixed bug with chorded inputs bound to the ABXY buttonsFixed bug with square deadzones on joysticks where full deflection would result in mirrored outputA new Steam client has been released and will be automatically downloaded.General Added new game properties page to manage subscribed workshop items Fixed potential game install state corruption during Steam client shutdown Fixed Workshop item download loop in some cases Fixed erroneous creation of empty popup windows when a Steam Store link is opened through middle click from a Community page or vice versaChat Added an option to upload your last in-game screenshot through the paperclip menu in a chat window Fixed popup windows being created with wrong position and size on Windows when running on multiple monitors with different DPI settingsmacOS Fixed background flickering in some games when Steam Overlay is visibleSteam Input Fixed some cases where modes bound in Action Set Layers would not work or improperly show up as empty Fixed issue with repeated events not firing properly for Trackpads bound as a Button PadAdded more legacy trigger settings to trigger modes in Steam Input API configurationsFixed an issue with binding joystick axis outputs to buttonsSteamVR Fixed regression in prompts to install SteamVR and appropriate drivers when installing new hardware Fixed issue that caused Steam to trigger Game Theater for certain overlay applications.

  • Dota 2 Update – May 18th, 2021
    por Valve el día mayo 18, 2021 a las 6:03 pm

    – Fixed a hang when backgrounding Dota with Alt+Tab during startup when using the DX11 rendering system.- Team supporter health bar logos will now appear in all languages.- Fixed a bug where seeking to a time in replays would cause bursts of noise.- Medusa’s Stone Gaze no longer plays a sound effect when applied to non-heroes.

  • Steam Client Update Released
    por Valve el día mayo 17, 2021 a las 8:32 pm

    Note: This update was re-released on May 19th to fix an issue with web rendering performance on Windows 7 and Windows 7 compatibility modes.A new Steam client has been released and will be automatically downloaded.GeneralFix a possible crash for users with around 25,000 or more gamesFix a hitch for users with large libraries after clicking past the first page of the install wizard.Fixed current step status being truncated in the Library while installing a gameFixed a bug with not restoring missing symlinks when verifying integrity of game filesLibraryAchievements that track progress will now display progress in their hovers on the game details pageSteam InputAdded options for joystick deadzones sources. Modes can now use no deadzone, the deadzone from the controller’s calibration, or a custom deadzone. Joystick modes bound to joystick outputs will default to have no deadzone.Increased responsiveness of Action Set and Action Set Layer changes bound to button pressesFixed an issue where radial menus could send the previously highlighted item when clicking before the radial menu is fully on-screenFixed some cases where games rapidly turning on and off rumble could cause hitches for Switch Controllers.Remote PlayFixed error launching the streaming client on some Windows systemsFixed potential streaming client crash when starting the streamUse VA-API 0.2 on Linux for optional hardware decode functionality, depends on up to date 32-bit libva packages for your distributionmacOSFix mouse input sometimes failing to work in browser window iframes.LinuxOffer better diagnostics when Steam Play tools cannot be removed due to dependencies. Improve overall robustness.Updated fossilize layer to be compatible with recent Proton Experimental

  • Steam Client Update Released
    por Valve el día abril 12, 2021 a las 11:15 pm

    A new Steam client has been released and will be automatically downloaded.GeneralFix long delay before first game launch of the session for users with thousands of shared screenshotsRemote PlayAdded 40 Mbit and 75 Mbit custom bitrate optionsFixed controller hotplug support for Unity gamesReplaced the menubar with an overlay that comes up when holding the ESC keyOnly show keyboard and controller toasts if there’s input from those devicesFixed non-breaking-space display in French and GermanFixed font rendering in Chinese, Japanese, Korean, Thai, and VietnameseSteam CloudImprove performance by uploading/downloading multiple files in parallelSoundtracksAdded support for localized album coversSteamNetworkingSocketsImproved peer-to-peer routing to better utilize relays in data centers not connected to the Valve backbone

  • Now Available on Steam – Totally Accurate Battle Simulator
    por Valve el día abril 1, 2021 a las 6:01 pm

    Totally Accurate Battle Simulator is Now Available on Steam!Be the leader of wobblers from ancient lands, spooky places, and fantasy worlds. Watch them fight in simulations made with the wobbliest physics system ever created, make your own wobblers in the unit creator and send your army off to fight your friends in multiplayer.

  • Steam Client Update Released
    por Valve el día marzo 22, 2021 a las 10:03 pm

    Note: This update has been re-released on March 23rd to fix an issue in the prior day’s update that caused mouse sensitivity in multiple games to be impacted by opening and closing the overlay.A new Steam client has been released and will be automatically downloaded.GeneralAdded spelling suggestions to Library and Steam Chat context menusShowing size on disk for DLCs under game propertiesFixed showing localized game names in pop-up notificationsThe Steamworks SDK redistributable used by dedicated servers has been brought up-to-date with this releaseIn-Game OverlayImproved responsiveness of web based UI and of the friends and chat UI inside the in-game overlayFixed overlay support for 32-bit Vulkan applications on WindowsSteam InputWhen using Steam Input, active controllers fill in XInput slots in the order they generate input (e.g. the first person to click A will be player 1 in many gamesFixed issues with game detecting controllers while the overlay is up on WindowsFix issue with analog axes in the Windows version of Slay the SpireRemote PlayBy default stream at 1080p to prevent accidental 4K streamsAdded an option to stream up to 8K resolutions (results may vary depending on hardware)Added a menubar at the top that gives you an easy way to stop streamingAdded a toast when you connect a controller that shows how to bring up additional controller featuresImproved audio range when using volume controlsRemote Play TogetherAdded support to invite anyone to Remote Play TogetherNow you can Remote Play Together with anyone – no Steam account needed to join your game with the click of a link. Simply launch any of the thousands of games with support for Remote Play Together, then grab an invite link from your Friends list in the overlay. Send the link to your friend on Windows, macOS, Linux, iOS or Android, and they can click your invite to join in the fun. For more information, and to share your feedback regarding the new Invite Anyone functionality, join us in the Steam Remote Play Group.Inviting a friend will not auto-start a voice chat sessionRemote keyboard and mouse are disabled by default in Remote Play TogetherAdded a connect dialog that gives you information about who is playing and what input they’re usingLocal controllers fill XInput slots first and guest controllers fill slots in order of arrivalFixed issue with game controllers not being detected properly when the game doesn’t have focusFixed bug with controller not being recognized if Xbox Configuration Support was enabled on the client PCEnabled direct peer to peer connection by default (this can be changed in the Steam Remote Play settings)Fixed local guide chord input leaking through to the host computerSteamNetworkingSocketsFixed bug causing 64-bit Windows games to not attempt a direct connection and always relay using Steam Datagram Relay.Fixed bug causing GetQuickConnectionStatus to not populate m_cbSentUnackedReliable properlymacOSFixed some popup web dialogs that did not close when triggered by the web page to closeFixed mouse interaction not working with embedded YouTube videosFixed overlay not responding to mouse input in certain games on macOS 10.15+Re-enabled HW acceleration settings on macOS 11.1+LinuxAdded support for the new Mesa single-file shader cache format, reducing disk usage and improving performance when parsing and modifying the cache. (requires Mesa master as of 08101aaaace22)Fixed a regression where the client would recursively follow symlinks in Proton install folders while discovering music files